In this example, we will insert a canvas, get the math from the canvas, then make various elements active so that operations can be performed
>
|
|
create a canvas with a title, two column headers, and two math expressions
>
|
|
get just the math, and note the id if the first element
By setting the first element active, we can perform operations relative to this expression, such as adding an annotation
>
|
|
>
|
|
>
|
|
>
|
|
Let's go back and extract all of the elements, including the text fields
>
|
|
Note the id starts at "0:0"
>
|
|
>
|
|
>
|
|
>
|
|